Screenshots/images and outline of what you're working from which production bible and which team you're in
Peach tick:
Current progress for Peach-Tick my contribution is the environment so far. No newer changes have been made since last week's post regarding character and vehicle. Other than color being added to the vehicle but I don't have photographic evidence of this.
Reflection on Modelling Progress of the vehicle: Matthew
Topology and Modelling Process:
The model follows the reference concept closely, especially in the main body shape and mechanical leg design. The topology has been kept relatively clean and simple, which helps maintain a good base mesh for future detailing or texturing.
Relation to Reference:
The model accurately reflects the proportions and layout of the reference drawing. The cockpit, body compartments, and leg placements are consistent with the concept art. However, some smaller details from the design, like tubing and smaller mechanical parts, are still being refined in 3D to ensure they align properly with the drawn reference.
What’s Working Well:
The overall silhouette reads clearly and matches the concept art effectively. The form feels balanced and believable as a mechanical walker. The combination of geometric body forms and organic mechanical limbs creates a visually interesting contrast that matches the original design.
What’s Causing Issues and How I’m Addressing Them:
one of my teammates is working on the vehicle alone and hasn't addressed any issues he's been having issues with.
Aesthetic and Visual Direction:
I believe my teammate has not yet got around to adding color to the current progress, but I believe that is early next week's main target and I also believe that it is almost reaching completion.
Opinion on Current Look/Direction:
I like how the design blends machine and creature characteristics, it feels functional but also has personality. The proportions and shapes are visually strong. I’m particularly happy with the cockpit and body structure. I am excited to see color added.
Next Steps:
- Experiment with materials and lighting to match the cyberpunk color palette.
- Add final details (such as scratches or wear) once textures are applied








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