Prod 142 Technical notes week 5 and 6
Navigation & Viewports
Alt + LMB (Maya) / MMB (Blender) → Orbit view.
Alt + RMB (Maya) / Scroll wheel (Blender) → Zoom.
Alt + MMB (Maya) / Shift + MMB (Blender) → Pan.
Spacebar (Maya) → Switch viewports.
Numpad 1/3/7 (Blender) → Front/Right/Top orthographic view.
Modelling Basics:
W/E/R (Maya & Blender) → Move/Rotate/Scale.
Tab (Blender) / F8 (Maya) → Toggle Object/Edit mode.
Ctrl + A (Blender) → Apply transforms (scale/rotation).
Insert Edge Loop Tool (Maya) / Ctrl + R (Blender) → Add edge loop.
Extrude (Maya: Ctrl + E / Blender: E) → Pull out faces.
Merge Vertices (Maya: Edit Mesh > Merge / Blender: M → At Center) → Clean up geometry
Object Management
Outliner (both Maya & Blender) → Keep scene organized.
Shift + P (Maya) → Parent objects.
Ctrl + P (Blender) → Parent with object.
UV / Texturing Maya:
UV → Automatic Mapping / Planar Mapping if stuck.
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Blender: U → Smart UV Project for quick unwraps.
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